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Aristocrat

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Aristocrat is an alien with two parts to its power. First, before cards are dealt, Aristocrat takes cards of its choice to form its hand (it cannot choose its own flare). Second, before encounter cards are selected, Aristocrat may draw a flare fom the deck of unused flares (replacing it with one from its hand if possible). Obviously, if you are not playing with Flares, you should not use the Aristocrat.

EonEdit

Aristocrat
Power of privilege
Picks hand and draws extra flares
Eon Expansion 9 Aristocrat
Eon
Game Setup Any Phase
Wild
You may look through the deck and select one card from it for your hand, then discard this Flare.
Super
You may look through the challenge deck and select one card to add to your hand. Discard this Flare, then reshuffle the challenge deck, but do not include discards.

Aristocrat is the only alien included in the 9th Eon expansion, bringing the total number of aliens at the time to 75.

MayfairEdit

Aristocrat
Power of privilege
Picks hand and draws flares
NoImage
Mayfair
GameSetup(Mayfair) AnyPhase(Mayfair)
Wild
You may look through the deck and select one card from it for your hand, then discard this Flare.
Super
Trade this Flare for three drawn from the unused Flare deck.

Aristocrat is included in More Cosmic Encounter.

 
EditionPower TextHistory
EonYou have the power of privilege. Before play begins, you are not dealt a random hand. Instead, you look through the deck and select your own choice of seven cards. You do this after Flare cards have been added to the deck, and before cards are dealt to other players. You may not select the Aristocrat Flare as part of your opening hand. Also whenever you are a main player in a challenge, before challenge cards are played, pick a Flare from the top of the unused Flare deck. After you have drawn your first Flare in this manner, whenever you must pick another, you must first set aside a Flare from your hand - if you have one. The set aside Flare is placed in a pile (not the normal discard pile) and you may not draw it again.Beginning life with every advantage, the Aristocrats expect deference and respect from others. Drawing on a storehouse of great wealth from their feudal planet-estates, they now turn their majestic gaze upon the squabbling villeins of space.
MayfairYou have the power of privilege. This gives you two special abilities.
1. At the start of the game, instead of being dealt a hand, you look through the challenge deck, choosing any seven cards as your starting hand. You may not select the Aristocrat Flare or the Keeper Edict as part of your hand. After you have made your choices, shuffle the deck and deal regular hands to the other players.
2. Whenever you are a main player, you draw the top card from the pile of unused Flares. Once you have drawn one in this manner, you must discard a Flare from your hand (if you have one) before drawing a new one. Flares so discarded are removed from the game; they do not go onto the regular discard pile.
Beginning life with every advantage, the Aristocrats expect deference and respect from others. Drawing on a storehouse of great wealth from their feudal planet-estates, they now turn their majestic gaze upon the squabbling villains of space.
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