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Grudge

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Grudge
Power of revenge
Penalizes for refusing to ally
NoImage
Eon
Reveal
Wild
If you are a main player and your opponent wins the challenge, his allies get nothing for the win and must take their tokens back to bases.
Super
You may take revenge (4 tokens to the Warp) from players who choose not to ally with you even if you lose the challenge (or fail to deal).
Grudge
Power of revenge
Penalizes for refusing to ally
NoImage
Mayfair
Reveal(Mayfair)
Wild
If you lose as a main player, your opponent's allies get nothing for the win and must take their tokens back to bases.
Super
You may take revenge against each player who did not ally with you by forcing them to lose four tokens regardless of who won the challenge.
Grudge
Power of revenge
Penalizes for refusing to ally
Grudge (FFG)
FFG
Alliance(FFG)(on)
Wild
If you are a main player and your opponent wins the encounter, you may force his or her allies to receive nothing for the win, instead returning their ships to their colonies.
Super
You may force each player who discards a grudge token to lose 4 ships to the warp, regardless of whether or not you won the encounter.

Grudge is an alien that punishes those who do not ally with him. If Grudge invites a player and they do not accept, then they will lose ships after the encounter depending on the outcome.

StrategyEdit

StrengthsWeaknesses
Gaining allies when necessaryCan invite too often and give up freebies

As GrudgeEdit

Grudge can expect to be allied with more often than other aliens. As such, Grudge should choose when to invite carefully, being cautious to not simply give away colonies or rewards - that said, inviting someone guarentees they will either lose at least one ship or they won't ally on the other side. Inviting allies and then throwing the encounter is often a good idea, as either the allies will lose ships or the non-allies will lose ships.

In the Eon version, Grudge's power only takes effect if Grudge wins the encounter. This makes it somewhat difficult to use effectively - inviting when expecting to win merely gives opponents free stuff, while inviting when expecting to lose gains no real advantage. The Mayfair edition is similar, though invited non-allies take a minor loss if Grudge loses instead of a major one.

Against GrudgeEdit

Grudge's power can be difficult to work around. Sometimes it's just best to ally with Grudge if the possibility of losing ships is too worrying, but other times no good play is available.

MatchupsEdit

Zombie and Masochist almost completely ignore Grudge, as does Observer if it allies on the other side (not to mention anyone who allies with Observer when opposing Grudge). Aliens whose ships are the source of their power such as Macron, Amoeba, and Virus will probably be more inclined to go with Grudge. Taking revenge on Vacuum can send quite a few ships to the warp rather quickly, and of course Warpish is happy to see Grudge nearby.

TextEdit

 
EditionPower TextHistory
EonYou have the power of revenge. Whenever you are one of the two players in a challenge, if you invite another player as an ally and he chooses not to come to your aid, if you win the challenge (or make a deal) he loses 4 tokens to the warp. These lost tokens cannot include tokens he used to ally with the other side.Suffering from a species history of almost uninterrupted betrayal and disappointment, the originally kind Grudges gradually grew cynical. Expecting no good will from others, they began to brood and resolved to wreak vengeance on all who would turn aside from their outstretched suction disc of friendship. Now adept at revenge, the Grudges gaze spitefully at a world that has denied them fellowship. They will get even! They will repay!
MayfairYou have the power of revenge. When you are a main player in a challenge, if you invite another player as an ally and he chooses not to come to your aid, he loses 4 tokens to the warp if you win the challenge (or make a deal) or 2 tokens to the warp if you lose the challenge (or fail to make a deal). These lost tokens cannot include tokens he used to ally with the other side.Suffering from a species history of almost uninterrupted betrayal and disappointment, the originally kind Grudges gradually grew cynical. Expecting no good will from others, they began to brood and resolved to wreak vengeance on all who would turn aside from their outstretched suction disc of friendship. Now adept at revenge, the Grudges gaze spitefully at a world that has denied them fellowship. They will get even! They will repay!
FFGYou have the power of Revenge. As a main player, after alliances are formed, use this power to give a grudge token to each player you invited to ally, but who did not do so. If you win the encounter (or make a deal), each player with a grudge token discards it and loses one ship of his choice to the warp. If you lose the encounter (or fail to make a deal), each player with a grudge token discards it and loses four ships of his choice to the warp. Lost ships cannot include ships used to ally with the other side.Suffering from a species history of almost uninterrupted betrayal and disappointment, the originally kind Grudges gradually grew cynical. Expecting no good will from others, they began to brood and resolved to wreak vengeance on all who would turn aside their outstretched suction disc of friendship.

NotesEdit

  • Grudge's power has improved significantly between the three editions in which it has appeared. The Eon version can only act if it has a successful encounter, destroying four ships of each invited non-ally. The Mayfair version adds the capability of destroying two ships upon an unsuccessful encounter. The FFG edition reverses the power - Grudge now has more effect when it loses, as opposed to when it wins.
  • In the FFG edition, Grudge uses Grudge Tokens to mark those who will be affected by its vengence later. They serve as a memory aid.

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