Horde is an alien with the power to Spawn.

Power Edit

Gains a horde token each time it draws a card from the deck or retrieves a ship; horde tokens count as its own ships, but disintegrate if go to warp. Power cannot be stolen or copied.

Flare Edit

Wild: Add ship of unused player color from box to one of your colonies during your regroup phase; ship disintegrates if it goes to warp or is ever on a planet without one of your normal ships

Super: Gain double tokens. (The Cosmodex notes that this effect applies for the duration of the encounter in which the flare is played, rather than just being applied to one instance of gaining tokens.)


Reliably gains shipsMust draw cards to be effective

As HordeEdit

Horde generally needs to draw cards or retrieve ships continuously in order to fully utilize its ability; being a defensive ally accomplishes this task, as does drawing a new hand. Horde shouldn't hesitate to lose its non-token ships, as it will easily recover the loss in tokens when it gains them back.

Horde shouldn't hesitate to use Mobius Tubes or a Rift, as it will effectively gain twice as many ships in the form of tokens.