|CA||You have the power of Wisdom. Each time you win an encounter as an ally, place one token on this sheet. Each time you lost an encounter as an ally, place a number of tokens equal to the number of your ships involved in the encounter on this sheet. In either case, add one extra token if playing with four planets per player.|
As an ally, after the main players reveal attack cards during an encounter, use this power to add 1 to your side's total for each token on this sheet. Doing so does not cause you to discard tokens.
|Brewed in the cauldron of a gorgeous planet circling a robust s tar in a spectacular galaxy, the Sapient culture became dominated by those who combined beauty with brilliance. Now they turn their alluring essence outward, secure in the knowledge that all life forms will desire them as allies.|
Wild: As ally, add one to total for each of your home colonies
Super: Add double tokens when adding tokens to sheet
Brewed in the cauldron of a gorgeous planet circling a robust star in a spectacular galaxy, the Sapient race evolved a unique intelligent design which enabled them to genetically pass accumulated wisdom to the next generation. Their culture thus became dominated by those who combined beauty with brilliance. Thus endowed, they spawned the most fascinating and entertaining progeny who became all but irresistible to the unsuspecting and hapless riffraff they encountered. Now they turn their alluring essence outward, secure in the knowledge that all life forms will be charmed into desiring them as allies.
Sapient is an alien with a noncombat (for its own combats, that is) power that grows with time. Thus, patience and conservative play is recommended. The longer the game goes on the more powerful Sapient becomes.